Ian Bogost -- Procedural Rhetoric

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Ian Bogost is Distinguished Chair in Media Studies and Professor of Interactive Computing at the Georgia Institute of Technology, and a founding partner at Persuasive Games. His research and writing consider video games as an expressive medium, and his creative practice focuses on games about social and political issues, including airport security, consumer debt, disaffected workers, the petroleum industry, suburban errands, pandemic flu and tort reform. He is the author or co-author of eight books, including Persuasive Games, Racing the Beam, and How to do Things with Videogames.